Click the link below for the design document & blog pdf's
http://drop.io/p3r3xbg
Monday, June 1, 2009
Friday, May 22, 2009
Message For Brandon
Brandon,
I am very disappointed in you. I asked you to do so little for this project and showed you extraordinary patience and tolerance to your lackluster attitude and inability to attend most of the meetings. You had an opportunity to get an easy 'A' for doing so little; all you had to do was put together a little summary of our project (it was already written up!). I asked you to take the Power Point presentation, convert it to a PDF, add the images and information that is on the blog and drop site, and include information on our card game. What you made is completely unacceptable and distinctly inaccurate:
Project Manager,
Chris Selig
I am very disappointed in you. I asked you to do so little for this project and showed you extraordinary patience and tolerance to your lackluster attitude and inability to attend most of the meetings. You had an opportunity to get an easy 'A' for doing so little; all you had to do was put together a little summary of our project (it was already written up!). I asked you to take the Power Point presentation, convert it to a PDF, add the images and information that is on the blog and drop site, and include information on our card game. What you made is completely unacceptable and distinctly inaccurate:
- mislabeled sketches
- missing images
- out-dated image for the world map
- inaccurate description for the map images
- incomplete sentences/poor grammar
- misspellings
- none of the web sketches are labeled
- referred to our project as a "game"
- used unapproved/inaccurate images (p6)
- poor description of MY digital illustration
- completely incorrect caption for the HUD image... just the background is from Fable 2, the HUD was designed by me and Laura
- disgraceful overall layout and design
Project Manager,
Chris Selig
Monday, May 18, 2009
BRANDON'S TO DO LIST
- PDF deliverable (add media: sketches, pics, illustrations) DUE THURSDAY
- change all references of Neo-Terra to Faralon in deliverable
- include info on RUSE in deliverable
- prepare for presentation: slides 9-14 & 21-22 DUE TOMORROW
The Ranking System, A Distinct Motivator
To make up for the fact that there is no story to this world and players are free to do what they please, certain measures must be taken to ensure that players are both entertained and motivated. The primary motivator in this virtual world is the ranking system. A player can only go so far and do so much in this world without competing in matches and tournaments. The world is divided into realms, regions, and districts and some areas require the player to be a certain rank to enter. Likewise, some stores won't sell to lower ranked players. Also, the higher one raises their rank, the better the homes, furnishings, and outfits that will become available; grand champions are allowed to live in exclusive gated communities with unique amenities.
A player's rank is determined by their position on the leaderboards. Users can participate in matches, tournaments, invitationals, and quests. Each of these activities will have several leaderboards associated to them. For example, there are leaderboards for furthest distance traveled, most wins, rarest collection (based on a point system), and so on. The average of a player's leaderboard standings determines his/her rank.
A player's rank is determined by their position on the leaderboards. Users can participate in matches, tournaments, invitationals, and quests. Each of these activities will have several leaderboards associated to them. For example, there are leaderboards for furthest distance traveled, most wins, rarest collection (based on a point system), and so on. The average of a player's leaderboard standings determines his/her rank.
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