Beth (aka Cassandra Avedon)
has been added to the DAI 627 Group.
Anyone who has paid Endo Chrome or Bomber Oller, 400 Linden Dollar, please email
lvmunoz@sfsu.edu or comment.
You will be added to the Group, and therefore also own part of the land as well.
Saturday, April 25, 2009
Wednesday, April 22, 2009
Tuesday, April 14, 2009
Monday, April 13, 2009
Here's the Deal...
So we decided to purchase a good sized plot of land. We are willing to share it with the rest of the class for the modest fee of 400L$ per person. This money will mostly go towards the maintenance of the land (rent). Bring it up in class or comment on this blog.Coordinates: 198, 175, 21 - DAI 627: Design of Virtual Worlds. (on Paradisiac)
Tuesday, April 7, 2009
Research Roles -- SL Experiment
Laura:
Brandon:
Steve:
- Rent/Buy Land (large)
- Location Mechanics (i.e. daytime or well lit, open for adding objects, closed/no unauthorized entry, no-fly script?)
- Location Specific Objects (ex. signs, stage, retail area/tables/L$ registers/vending machine)
- Costume Research
- Environment Design (with Chris)
Brandon:
- Costumes (5 parts: head, torso, hands, legs, feet) - Build our own or purchase/free? If build, then what is the ETA for completion of all 6 costumes?
- Work with Steve on Item packages, distribution, exchange rates (25L$/package)
- Slot machines (work with steve)
- Banana Hammock
Steve:
- Rarity of costumes (we'll choose on thursday)
- Distribution of parts within the packages (how many different packages? Try to formulate it so the experiment will last about 45 minutes.)
- Prizes (fastest, rarest, all costumes, most innovative... determined by audience)
- Research any useful scripting and how to implement (instruction signs, etc.)
- Documentation (screenshots... sent to email)
- Costumes
- video capture?
- Information Resource (to be utilized at will by any and all full members of this group)
The Trading Game -- SL Experiment
1. Experiment Title
2. Scenario
3. Mechanics
4. SL Location
5. Roles
6. Role Assignments
7. Assets Provided
8. Participant Preparation
9. Production Plan
- "The Trading Game"
2. Scenario
- Buying, collecting and trading clothing objects with the objective to complete a full costume set.
3. Mechanics
- Participants will enter the building wearing the required attire. They will then purchase costume parts and attempt to collect a full set by trading with other people. Some sets are more rare than others so certain costumes will require both patience and L$ to complete. The participants who fulfill certain criteria (such as finishing a costume set first) will win a monetary prize.
4. SL Location
- Coordinates: 198, 175, 21 - DAI 627: Design of Virtual Worlds. (on Paradisiac)
5. Roles
- Group members will be acting as administrators, the participants will be the players, and a select few will perform the duties of documentation.
6. Role Assignments
- Information Desk Clerk - When someone needs a refresher to the rules or help.
- Documentors - Taking screenshots of the event to document it.
- Finished Costume - Person will be dressed in the finished costume to show what the players could end up with.
- Information Desk - Laura
- Documentors - Danny and Jane
- Finished Costume - Brandon
- Vending/Slot Machine - Providing players with costume pieces
- Vending Machine - Providing players with undergarments, (we start the game in our underwear).
7. Assets Provided
- Undergarments, Costume pieces.
8. Participant Preparation
- No preparation is required. Instructions will be clear during the experiment.
9. Production Plan
- Develop an experiment that would implement the idea of trading, "the trading game."
- Set rules for the game.
- Second Life scripting and modeling research.
- Research costume development.
- Acquire costumes.
- Research distribution of costumes. Research randomized package distribution.
- Find and acquire land for staging the game.
- Develop environment for the game.
- Set roles for the game.
Building Treasure Chests
Links:
http://purplewyvern.co.uk/thenest/2008/05/26/arrr-treasure-chest/
It's super expensive to buy them too.
https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1227629
http://purplewyvern.co.uk/thenest/2008/05/26/arrr-treasure-chest/
It's super expensive to buy them too.
https://www.xstreetsl.com/modules.php?name=Marketplace&file=item&ItemID=1227629
Transparent Walls?
For an invisible border we can just make very big windows.
http://vodpod.com/watch/763558-make-a-1-way-tinted-window-second-life-video-tutorial
http://vodpod.com/watch/763558-make-a-1-way-tinted-window-second-life-video-tutorial
Sunday, April 5, 2009
Land
Here's a nice walkthrough on how to adjust the settings on your land. The land can be a no-fly zone.
http://blog.coveislands.com/2009/03/17/the-about-land-panel/
This link is about a group owning land:
http://blog.coveislands.com/2009/03/31/group-owned-land-in-second-life%E2%84%A2/
I haven't found anything on building invisible walls in SL, yet.
Actually, owning land in SL is pretty weird. You have the ability to own land, but you have to pay a land maintenance fee each month.
https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=5198
http://blog.coveislands.com/2009/03/17/the-about-land-panel/
This link is about a group owning land:
http://blog.coveislands.com/2009/03/31/group-owned-land-in-second-life%E2%84%A2/
I haven't found anything on building invisible walls in SL, yet.
Actually, owning land in SL is pretty weird. You have the ability to own land, but you have to pay a land maintenance fee each month.
https://support.secondlife.com/ics/support/default.asp?deptID=4417&task=knowledge&questionID=5198
Thursday, April 2, 2009
Trading Card Game Rule Examples
I've got the rulebooks for Yugi-Oh and Magic.
I also uploaded rules for MapleStory TCG and High Stakes Drifter.
http://drop.io/p3r3xbg
password: tcgworld
Reminder: final class meeting - 5/19
I also uploaded rules for MapleStory TCG and High Stakes Drifter.
http://drop.io/p3r3xbg
password: tcgworld
Reminder: final class meeting - 5/19
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