- "The Trading Game"
2. Scenario
- Buying, collecting and trading clothing objects with the objective to complete a full costume set.
3. Mechanics
- Participants will enter the building wearing the required attire. They will then purchase costume parts and attempt to collect a full set by trading with other people. Some sets are more rare than others so certain costumes will require both patience and L$ to complete. The participants who fulfill certain criteria (such as finishing a costume set first) will win a monetary prize.
4. SL Location
- Coordinates: 198, 175, 21 - DAI 627: Design of Virtual Worlds. (on Paradisiac)
5. Roles
- Group members will be acting as administrators, the participants will be the players, and a select few will perform the duties of documentation.
6. Role Assignments
- Information Desk Clerk - When someone needs a refresher to the rules or help.
- Documentors - Taking screenshots of the event to document it.
- Finished Costume - Person will be dressed in the finished costume to show what the players could end up with.
- Information Desk - Laura
- Documentors - Danny and Jane
- Finished Costume - Brandon
- Vending/Slot Machine - Providing players with costume pieces
- Vending Machine - Providing players with undergarments, (we start the game in our underwear).
7. Assets Provided
- Undergarments, Costume pieces.
8. Participant Preparation
- No preparation is required. Instructions will be clear during the experiment.
9. Production Plan
- Develop an experiment that would implement the idea of trading, "the trading game."
- Set rules for the game.
- Second Life scripting and modeling research.
- Research costume development.
- Acquire costumes.
- Research distribution of costumes. Research randomized package distribution.
- Find and acquire land for staging the game.
- Develop environment for the game.
- Set roles for the game.
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