Wednesday, May 13, 2009

5d: Fun things to do.

There will be many fun things to do besides playing trading card games: minigames, hidden item secrets, and interacting with other users. Making a conscious decision to have the trading card games be the focal point of our world, this means we decided to only make quests restricted to special events (i.e. Halloween). Users who finish the special quests will receive in-game prizes: money, special cards, boosters, etc. Tournaments will play a large role in our TCG, prizes proportional to the size of the tournament will be given to winners and winners will also be displayed on a scoreboard.
Outside of the TCG area will be minigames, a minor distraction and break from playing tcgs. Some of the minigames envisioned in the area will be retro arcade games like 1941 and Pong. Since interacting can determine how well users will experience trading and playing, we’ve made clubs specifically for mingling and networking with other users. Certain areas, such as adult-oriented social zones will be designated for users 18 and over.
Aside from the TCGs within our world, users will be able to create their own TCG to showcase in our world, provided that they purchase our TCG Development package, much like XNA and Apple’s SDK, this will allow users to program to our system; streamlining content creation.
The environment will also be designed to optimized the TCG playing experience, but it will also include secret easter eggs. There will be clues within the environment to where hidden items are, but those will be constantly moved or changed to keep the users on their toes.

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