Saturday, May 16, 2009

5e

e. Society – Rules, Economy, Government, Judicial System, Safety System

The government of Neo-Terra (NT) exists as a shadow entity, influencing the flow of the world society and the games played within it. There will be a bureaucracy of administrators that will facilitate the economy, environment control, and policing the populous.

The rules of the virtual world are pretty straight forward. No griefing, but trash talking is allowed (within reason). Sexuality is tolerated, but not explicit or pornographic material. Violence is not an issue because there is no actual fighting in this game. Players may enter other people’s homes, but are not allowed to alter anything. Official matches are organized according to rank, but exhibition matches are free to any rank.

The economy is similar to that of Second Life. There will be an in-game currency (gold). Users will be able to exchange USD for in game currency. Players will start the game with 100g (and a starter deck for one game of their choosing) and receive a weekly allowance of 25g. Costs are as follows:

  • single common card: 5-10g
  • single uncommon card: 10-25g
  • single rare card: 25-50g
  • unique card: 100-500g
  • standard pre- built deck: 50-100g
  • custom built deck: (ranges by shop)
  • clothing, accessories, & furnishings: (ranges by region & shop)

When it comes to the rights and safety of the players, there are several safeguards in place. Any players violating the terms of agreement will receive a warning and a time-out (in the underworld) from participation in matches. If the violations continue, that user will be banned from the world, not by username, but rather IP address and/or credit card.

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